Programs can be constructed for Karel that will allow him to find a beeper by navigating through a maze. This sample program has Karel follow walls looking for openings until he locates a beeper. You can find this program in the distribution in file `samples/maze.k'.
{ karel follows the right wall until a beeper is found}
BEGINNING-OF-PROGRAM
DEFINE-NEW-INSTRUCTION turnright AS
ITERATE 3 TIMES
turnleft;
BEGINNING-OF-EXECUTION
WHILE not-next-to-a-beeper DO
BEGIN
IF right-is-clear
THEN turnright
ELSE
WHILE front-is-blocked DO
turnleft;
move
END;
turnoff
END-OF-EXECUTION
END-OF-PROGRAM
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